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Offense: Average discipline, weak power. Pitching: Elite hr suppression, weak quiet contact.
Score 4.6/g, allow 4.3/g — run prevention carries them.
The simulator expected 46.0 wins from their game-by-game play; they have 51.
Average discipline, weak power.
Plays like: Padres, Guardians
Elite hr suppression, weak quiet contact.
Plays like: Tigers, Pirates
The grade comes from runs scored per game (offense) and runs allowed per game (pitching) — what actually drives the run differential and the strength rank. Each spoke is this team's rank among all 30 teams on a rate stat (further out = better); “plays like” comes from that rate shape.
Dot size = K% (bigger = more strikeouts). Hover a headshot for the player.
Dot size = K% (bigger = more strikeouts recorded). Hover a headshot for the player.
The team's last 10 games. Click into any one to see the full simulator breakdown.