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Jun 27, 2026
Simulated win probability — "deserved to win"Cubs 83% · tied 9% · Brewers 8%
How win probability is simulated
  • Win probability comes from resampling every batted ball thousands of times — using launch angle, exit velocity, and ballpark factors.
  • It's the simulator's view of who "deserved" to win, regardless of the actual scoreboard.

Team comparison

Both team bars grow from the same left edge, scaled within each row — longer is more.

Runs
8
2
Est. bases
14.8
9.5
Total bases
20
9
Home runs
3
1
Barrels
2
1
Walks/HBP
5
1
Strikeouts
11
4
GIDP
0
1
Stolen bases
0
1
Left on base
5
2
Errors
0
0

Batting

Bases created

Total bases each batter created (estimated bases from batted balls, plus one per walk).

How to read this chart
Ranked top to bottom. Grouped by team, longest first.

Bases above replacement

Bases each hitter created beyond a freely-available bench bat.

How to read this chart
“Replacement” is the bench bat any team could call up for free, so the scale puts a pinch-hitter and a full-game starter side by side: it measures bases produced against that baseline in the same number of plate appearances, not raw totals.

Batting luck diagnostic

Each batter's net luck: actual bases minus the bases their contact deserved.

Cubs
Lucky
Unlucky
Brewers
Lucky
Unlucky
How to read this chart
“Deserved” is estimated bases — what contact like that usually earns, regardless of where it landed. Click a batter to see each ball and watch it on Baseball Savant.

Pitching

Bases given up

Total bases each pitcher allowed (estimated bases from balls in play, plus one per walk).

How to read this chart
Sorted most to least. Grouped by team, longest first.

Bases above replacement

Bases each pitcher prevented beyond a freely-available replacement arm.

How to read this chart
“Replacement” is the arm any team could call up for free, and the comparison accounts for the batters each pitcher actually faced. Starters and relievers are held to separate baselines, because a reliever’s inning is the easier job.

Pitching matchup

Each staff’s pitchers side by side.

How to read this chart
Hover or tap the ⓘ on any metric for what it means, or click a row to see the per-pitcher breakdown.

How each pitcher performed

Each pitch type graded in bases saved or cost vs. an average pitcher in the same counts.

Cubspitching
David Peterson5.7 IP · 20 BF · 2 K · 0 BB
0.9 bases saved

His Changeup did the damage prevention — 0.7 bases better than average on 11 pitches.

Curveball4 thrown (6% tonight, season 10%)
+0.1 bases cost
Tyler Ferguson0.3 IP · 1 BF · 1 K · 0 BB
0.5 bases saved

Faced only 1 batter.

Four-Seamer5 thrown (50% tonight, season 48%) · 1 whiff
−0.5 bases saved
Cutter2 thrown (20% tonight, season 8%)
−0.1 bases saved
Sweeper2 thrown (20% tonight, season 20%)
+0.1 bases cost
Sinker1 thrown (10% tonight, season 9%)
0.0 bases
Jacob Webb1.0 IP · 3 BF · 2 K · 0 BB
1.3 bases saved

Faced only 3 batters.

Changeup5 thrown (38% tonight, season 38%) · 1 whiff
−0.4 bases saved
Four-Seamer4 thrown (31% tonight, season 44%) · 2 whiffs
−0.4 bases saved
Curveball1 thrown (8% tonight, season 7%)
−0.1 bases saved
Trent Thornton1.0 IP · 4 BF · 0 K · 1 BB
0.5 bases saved

About an average night — −0.5 bases vs average on 4 batters.

Curveball2 thrown (17% tonight, season 16%)
0.0 bases
Sinker1 thrown (8% tonight, season 8%)
−0.1 bases saved
Vince Velasquez1.0 IP · 3 BF · 0 K · 0 BB
0.5 bases saved

Faced only 3 batters.

Knuckle Curve1 thrown (8% tonight, season 14%)
−0.1 bases saved
Brewerspitching
Kyle Harrison5.0 IP · 19 BF · 9 K · 1 BB
5.0 bases saved

His Four-Seamer did the damage prevention — 3.6 bases better than average on 54 pitches. 12 of his 15 whiffs came on the Four-Seamer.

Changeup7 thrown (8% tonight, season 9%)
−0.1 bases saved
Sinker2 thrown
+0.1 bases cost
Chad Patrick0.7 IP · 6 BF · 0 K · 2 BB
3.8 bases cost

The Cutter got hit — 1 ball in play worth 3.8 expected bases. Overall 3.8 bases worse than an average pitcher facing the same counts.

Four-Seamer3 thrown (10% tonight, season 25%)
0.0 bases
Grant Anderson1.3 IP · 7 BF · 0 K · 2 BB
1.7 bases cost

The Four-Seamer got hit — 2 balls in play worth 1.8 expected bases. Struggled to find the zone (42% strikes).

Jared Koenig1.0 IP · 4 BF · 1 K · 0 BB
1.5 bases saved

His Changeup did the damage prevention — 0.8 bases better than average on 6 pitches.

Sinker5 thrown (33% tonight, season 48%)
−0.1 bases saved
Cutter2 thrown (13% tonight, season 27%)
−0.4 bases saved
Joel Kuhnel1.0 IP · 4 BF · 1 K · 0 BB
2.7 bases cost

The Cutter got hit — 1 ball in play worth 3.6 expected bases. Overall 2.7 bases worse than an average pitcher facing the same counts.

Curveball3 thrown (17% tonight, season 3%)
−0.2 bases saved
Four-Seamer1 thrown (6% tonight, season 6%)
+0.1 bases cost
Lg avg pitcher = 0
How to read this chart
  • Every pitch is scored against the league: throwing a strike (or getting a whiff or weak contact) beats the average outcome from that count; balls and hard contact fall short of it.
  • “Saved” means fewer expected bases than an average pitcher facing the same counts; “cost” means more. Contact is judged by estimated bases, not luck.
  • This grades every pitch against an average pitcher. The “Bases above replacement” board higher up compares the whole outing to a freely available fill-in arm instead, so its totals read a few bases friendlier — same outing, different question.
  • Click a pitch row to watch the balls hit against it.

Pitching luck diagnostic

Each pitcher's net luck on contact: deserved bases against minus what actually scored.

Cubs
Lucky
Unlucky
Brewers
Lucky
Unlucky
How to read this chart
“Deserved” is estimated bases on the opponents' contact. Unlucky means bloops and seeing-eye hits fell in; lucky means hard contact found gloves. Click a pitcher to see their biggest swings and watch them on Baseball Savant.

Player spotlight

Pick any player from this game to see what they actually did — every ball they hit, every pitch they saw or threw, and who they did damage against.

Where Ian Happ hit it

Every ball Ian Happ hit this game, where it landed.

344'405'345'
EBlowhigh

Cumulative bases through the game

Finished even with deserved.

4 PA1 H0 BB0 HBP3 K106.4 mph Hardest hit

Total basesActual: 4Deserved: 3.8
PA 1 vs Kyle Harrison: strikeoutPA 2 vs Kyle Harrison: strikeoutPA 3 vs Chad Patrick: home run — 3.8 deserved basesPA 4 vs Jared Koenig: strikeout
K
K
K
How to read this chart
Every plate appearance, actual bases vs. what their contact deserved. Hover a column for that plate appearance.

Pitch mix

Share of pitches seen by type, and how much damage they did on contact.

Fastball53%

3.8 deserved bases on contact

Breaking27%
Offspeed20%

Matchups vs pitchers

Actual vs. deserved bases against each opponent, biggest matchup first.

Chad Patrick
Actual
4.0
Deserved
3.8
Kyle Harrison
KK
Actual
0.0
Deserved
0.0
Jared Koenig
K
Actual
0.0
Deserved
0.0
How to read this chart
The symbols beside each name are that matchup's plate appearances — BB walk, HBP hit by pitch, K strikeout, and a dot for a ball in play. Both bars share one scale across every row.

Batted balls

Every ball put in play in this game — where it landed and how many bases that kind of contact usually earns.

Where every ball landed

Every ball in play, split by team, on American Family Field.

Cubs24 BIP · 5 BB/HBP
344'405'345'
Brewers25 BIP · 1 BB/HBP
344'405'345'
EBlowhigh
Exit velosoft → hard
How to read this chart
Dot size scales with exit velocity; color shows estimated bases (EB), from pale slate (easy out) to dark teal (home-run territory). Tap a dot for its details, then use the Watch on Savant link to see the play. American Family Field — outfield wall drawn from real park dimensions.

The hardest-hit contact of the game, ranked by estimated bases.

How to read this table
Tap a row for exact outcome odds and a Savant video link, or show all batted balls to sort by any column and filter by team or player.

Run distribution information