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Reds at Mariners · Jul 20, 2026

Simulated win probability — "deserved to win"Reds 6% · tied 9% · Mariners 85%
How win probability is simulated
  • Win probability comes from resampling every batted ball thousands of times — using launch angle, exit velocity, and ballpark factors.
  • It's the simulator's view of who "deserved" to win, regardless of the actual scoreboard.

Team comparison

Both team bars grow from the same left edge, scaled within each row — longer is more.

Runs
0
8
Est. bases
4.8
12.6
Total bases
3
17
Home runs
0
1
Barrels
0
1
Walks/HBP
3
4
Strikeouts
9
7
GIDP
1
0
Stolen bases
2
1
Left on base
4
9
Errors
1
0

Deserved run flow by inning

By the end the Mariners lead on deserved runs by 2.5.

Mariners deserved lead ↑
0+2+4+6+8+2.5+8
Reds deserved lead ↓Through inning 1: deserved Reds +0.0 (80% band 0.0 to 0.0) · this inning 0.0 deserved runs · actual evenThrough inning 2: deserved Mariners +0.1 (80% band 0.0 to +1.0) · this inning +0.1 deserved runs · actual evenThrough inning 3: deserved Mariners +0.1 (80% band -1.0 to +1.0) · this inning +0.1 deserved runs · actual evenThrough inning 4: deserved Reds +0.0 (80% band -1.0 to +1.0) · this inning -0.2 deserved runs · actual evenThrough inning 5: deserved Mariners +0.2 (80% band -1.0 to +2.0) · this inning +0.2 deserved runs · actual Mariners +1Through inning 6: deserved Mariners +0.3 (80% band -1.0 to +2.0) · this inning +0.1 deserved runs · actual Mariners +1Through inning 7: deserved Mariners +2.2 (80% band 0.0 to +4.0) · this inning +1.9 deserved runs · actual Mariners +7Through inning 8: deserved Mariners +2.3 (80% band 0.0 to +5.0) · this inning +0.1 deserved runs · actual Mariners +8Through inning 9: deserved Mariners +2.5 (80% band 0.0 to +5.0) · this inning +0.2 deserved runs · actual Mariners +8123456789

Inning

Deserved (mean)ActualMariners sideReds side
How to read this chart
How the simulated deserved run differential built up inning by inning — shaded bands show the middle 50% and 80% of simulations, the grey steps show what actually happened. It breaks the headline deserved margin down inning by inning, so the endpoint lands on the headline verdict.

Batting

Bases created

Total bases each batter created (estimated bases from batted balls, plus one per walk).

How to read this chart
Ranked top to bottom. Grouped by team, longest first.

Bases above replacement

Bases each hitter created beyond a freely-available bench bat.

Replacement level
How to read this chart
“Replacement” is the bench bat any team could call up for free, so the scale puts a pinch-hitter and a full-game starter side by side: it measures bases produced against that baseline in the same number of plate appearances, not raw totals.

Batting luck

Each batter's net luck: actual bases minus the bases their contact deserved.

Reds
Lucky
Unlucky
Dead even
Mariners
Lucky
Unlucky
Dead even
How to read this chart
“Deserved” is estimated bases — what contact like that usually earns, regardless of where it landed. Click a batter to see each ball and watch it on Baseball Savant.

Pitching

Bases given up

Total bases each pitcher allowed (estimated bases from balls in play, plus one per walk).

How to read this chart
Sorted most to least. Grouped by team, longest first.

Bases above replacement

Bases each pitcher prevented beyond a freely-available replacement arm.

Replacement level
How to read this chart
“Replacement” is the arm any team could call up for free, and the comparison accounts for the batters each pitcher actually faced. Starters and relievers are held to separate baselines, because a reliever’s inning is the easier job.

Pitching matchup

Each staff’s pitchers side by side.

How to read this chart
Hover or tap the ⓘ on any metric for what it means, or click a row to see the per-pitcher breakdown.

How each pitcher performed

Each pitch type graded in bases saved or cost vs. an average pitcher in the same counts.

Redspitching
Andrew Abbott6.0 IP · 24 BF · 6 K · 2 BB
4.2 bases saved

His Four-Seamer did the damage prevention — 2.6 bases better than average on 43 pitches. The Curveball got hit — 3 balls in play worth 1.7 expected bases.

Cutter3 thrown · 1 whiff
−0.2 bases saved
Pierce Johnson0.3 IP · 5 BF · 0 K · 0 BB
0.2 bases cost

About an average night — +0.2 bases vs average on 5 batters.

Caleb Ferguson0.7 IP · 6 BF · 1 K · 1 BB
1.8 bases cost

His Sinker did the damage prevention — 0.7 bases better than average on 5 pitches. Overall 1.8 bases worse than an average pitcher facing the same counts.

Cutter1 thrown (8% tonight, season 26%)
−0.1 bases saved
Chase Petty1.0 IP · 6 BF · 0 K · 0 BB
0.3 bases saved

About an average night — −0.3 bases vs average on 6 batters.

Sweeper2 thrown (15% tonight, season 18%)
+0.2 bases cost
Marinerspitching
George Kirby6.0 IP · 21 BF · 6 K · 1 BB
5.1 bases saved

His Four-Seamer did the damage prevention — 4.4 bases better than average on 35 pitches. 11 of his 14 whiffs came on the Four-Seamer.

Knuckle Curve3 thrown (4% tonight, season 11%)
+0.1 bases cost
Cutter2 thrown (3% tonight, season 4%)
+0.1 bases cost
Nick Davila1.0 IP · 3 BF · 0 K · 0 BB
even

Faced only 3 batters.

Slider6 thrown (43% tonight, season 65%)
0.0 bases
Four-Seamer2 thrown (14% tonight, season 11%)
+0.6 bases cost
Cole Wilcox1.0 IP · 4 BF · 0 K · 1 BB
0.2 bases cost

About an average night — +0.2 bases vs average on 4 batters.

Changeup2 thrown (10% tonight, season 12%)
+0.2 bases cost
Michael Rucker1.0 IP · 3 BF · 3 K · 0 BB
1.4 bases saved

Faced only 3 batters. His Four-Seamer did the damage prevention — 0.9 bases better than average on 6 pitches.

Four-Seamer6 thrown (50% tonight, season 34%) · 3 whiffs
−0.9 bases saved
Curveball4 thrown (33% tonight, season 31%)
−0.3 bases saved
Cutter2 thrown (17% tonight, season 21%)
−0.2 bases saved
Lg avg pitcher = 0
How to read this chart
  • Every pitch is scored against the league: throwing a strike (or getting a whiff or weak contact) beats the average outcome from that count; balls and hard contact fall short of it.
  • “Saved” means fewer expected bases than an average pitcher facing the same counts; “cost” means more. Contact is judged by estimated bases, not luck.
  • This grades every pitch against an average pitcher. The “Bases above replacement” board higher up compares the whole outing to a freely available fill-in arm instead, so its totals read a few bases friendlier — same outing, different question.
  • Click a pitch row to watch the balls hit against it.

Pitching luck

Each pitcher's net luck on contact: deserved bases against minus what actually scored.

Reds
Lucky
Unlucky
Dead even
Mariners
Lucky
Dead even
How to read this chart
“Deserved” is estimated bases on the opponents' contact. Unlucky means bloops and seeing-eye hits fell in; lucky means hard contact found gloves. Click a pitcher to see their biggest swings and watch them on Baseball Savant.

Player spotlight

Pick any player from this game to see what they actually did — every ball they hit, every pitch they saw or threw, and who they did damage against.

Where Cal Raleigh hit it

Every ball Cal Raleigh hit this game, where it landed.

331'406'326'
EBlowhigh

Cumulative bases through the game

Finished even with deserved.

5 PA1 H0 BB0 HBP2 K102.1 mph Hardest hit

Total basesActual: 4Deserved: 3.8
PA 1 vs Andrew Abbott: out — 0.1 deserved basesPA 2 vs Andrew Abbott: strikeoutPA 3 vs Andrew Abbott: strikeoutPA 4 vs Caleb Ferguson: home run — 3.7 deserved basesPA 5 vs Chase Petty: out — 0.0 deserved bases
K
K
How to read this chart
Every plate appearance, actual bases vs. what their contact deserved. Hover a column for that plate appearance.

Pitch mix

Share of pitches seen by type, and how much damage they did on contact.

Breaking43%

3.8 deserved bases on contact

Fastball33%

0.0 deserved bases on contact

Offspeed24%

Matchups vs pitchers

Actual vs. deserved bases against each opponent, biggest matchup first.

Caleb Ferguson
Actual
4.0
Deserved
3.7
Andrew Abbott
KK
Actual
0.0
Deserved
0.1
Chase Petty
Actual
0.0
Deserved
0.0
How to read this chart
The symbols beside each name are that matchup's plate appearances — BB walk, HBP hit by pitch, K strikeout, and a dot for a ball in play. Both bars share one scale across every row.

Batted balls

Every ball put in play in this game — where it landed and how many bases that kind of contact usually earns.

Where every ball landed

Every ball in play, split by team, on T-Mobile Park.

Reds19 BIP · 3 BB/HBP
331'406'326'
Mariners30 BIP · 4 BB/HBP
331'406'326'
EBlowhigh
Exit velosoft → hard
How to read this chart
Dot size scales with exit velocity; color shows estimated bases (EB), from pale slate (easy out) to dark teal (home-run territory). Tap a dot for its details, then use the Watch on Savant link to see the play. T-Mobile Park — outfield wall drawn from real park dimensions.

The hardest-hit contact of the game, ranked by estimated bases.

How to read this table
Tap a row for exact outcome odds and a Savant video link, or show all batted balls to sort by any column and filter by team or player.

Run distribution information