How win probability is simulated
- Win probability comes from resampling every batted ball thousands of times — using launch angle, exit velocity, and ballpark factors.
- It's the simulator's view of who "deserved" to win, regardless of the actual scoreboard.
Team comparison
Numbers flank the metric label; bars grow outward from center, scaled within each row.Both team bars grow from the same left edge, scaled within each row — longer is more.
Deserved run flow by inning
By the end the Blue Jays lead on deserved runs by 3.1.
Inning
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Batting
Bases created
Total bases each batter created (estimated bases from batted balls, plus one per walk).
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Bases above replacement
Bases each hitter created beyond a freely-available bench bat.
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Batting luck diagnostic
Each batter's net luck: actual bases minus the bases their contact deserved.
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Pitching
Bases given up
Total bases each pitcher allowed (estimated bases from balls in play, plus one per walk).
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Bases above replacement
Bases each pitcher prevented beyond a freely-available replacement arm.
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Pitching matchup
Each staff’s pitchers side by side.
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How each pitcher performed
Each pitch type graded in bases saved or cost vs. an average pitcher in the same counts.
The Curveball got hit — 5 balls in play worth 4.1 expected bases. His Slider did the damage prevention — 0.9 bases better than average on 15 pitches.
The Curveball got hit — 1 ball in play worth 0.8 expected bases. Overall 1.6 bases worse than an average pitcher facing the same counts.
Faced only 3 batters. The Slider got hit — 1 ball in play worth 0.4 expected bases.
His Four-Seamer did the damage prevention — 1.6 bases better than average on 42 pitches. 7 of his 18 whiffs came on the Slider.
His Sinker did the damage prevention — 0.9 bases better than average on 10 pitches.
Faced only 3 batters. 3 of his 5 whiffs came on the Slider.
About an average night — −0.5 bases vs average on 4 batters.
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- Every pitch is scored against the league: throwing a strike (or getting a whiff or weak contact) beats the average outcome from that count; balls and hard contact fall short of it.
- “Saved” means fewer expected bases than an average pitcher facing the same counts; “cost” means more. Contact is judged by estimated bases, not luck.
- This grades every pitch against an average pitcher. The “Bases above replacement” board higher up compares the whole outing to a freely available fill-in arm instead, so its totals read a few bases friendlier — same outing, different question.
- Click a pitch row to watch the balls hit against it.
Pitching luck diagnostic
Each pitcher's net luck on contact: deserved bases against minus what actually scored.
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Player spotlight
Pick any player from this game to see what they actually did — every ball they hit, every pitch they saw or threw, and who they did damage against.
Where Vladimir Guerrero Jr. hit it
Every ball Vladimir Guerrero Jr. hit this game, where it landed.
Cumulative bases through the game
Finished −2.4 bases behind deserved.
4 PA1 H0 BB0 HBP0 K112.4 mph Hardest hit
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Pitch mix
Share of pitches seen by type, and how much damage they did on contact.
3.9 deserved bases on contact
0.2 deserved bases on contact
0.3 deserved bases on contact
Matchups vs pitchers
Actual vs. deserved bases against each opponent, biggest matchup first.
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Batted balls
Every ball put in play in this game — where it landed and how many bases that kind of contact usually earns.
Where every ball landed
Every ball in play, split by team, on Rogers Centre.
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The hardest-hit contact of the game, ranked by estimated bases.