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Jul 8, 2026
Simulated win probability — "deserved to win"Guardians 28% · tied 11% · Twins 61%
How win probability is simulated
  • Win probability comes from resampling every batted ball thousands of times — using launch angle, exit velocity, and ballpark factors.
  • It's the simulator's view of who "deserved" to win, regardless of the actual scoreboard.

Team comparison

Both team bars grow from the same left edge, scaled within each row — longer is more.

Runs
5
6
Est. bases
17.0
17.4
Total bases
14
13
Home runs
2
0
Barrels
3
2
Walks/HBP
6
8
Strikeouts
13
7
GIDP
0
0
Stolen bases
1
0
Left on base
10
12
Errors
0
1

Batting

Bases created

Total bases each batter created (estimated bases from batted balls, plus one per walk).

How to read this chart
Ranked top to bottom. Grouped by team, longest first.

Bases above replacement

Bases each hitter created beyond a freely-available bench bat.

How to read this chart
“Replacement” is the bench bat any team could call up for free, so the scale puts a pinch-hitter and a full-game starter side by side: it measures bases produced against that baseline in the same number of plate appearances, not raw totals.

Batting luck diagnostic

Each batter's net luck: actual bases minus the bases their contact deserved.

Guardians
Lucky
Unlucky
Twins
Lucky
Unlucky
How to read this chart
“Deserved” is estimated bases — what contact like that usually earns, regardless of where it landed. Click a batter to see each ball and watch it on Baseball Savant.

Pitching

Bases given up

Total bases each pitcher allowed (estimated bases from balls in play, plus one per walk).

How to read this chart
Sorted most to least. Grouped by team, longest first.

Bases above replacement

Bases each pitcher prevented beyond a freely-available replacement arm.

How to read this chart
“Replacement” is the arm any team could call up for free, and the comparison accounts for the batters each pitcher actually faced. Starters and relievers are held to separate baselines, because a reliever’s inning is the easier job.

Pitching matchup

Each staff’s pitchers side by side.

How to read this chart
Hover or tap the ⓘ on any metric for what it means, or click a row to see the per-pitcher breakdown.

How each pitcher performed

Each pitch type graded in bases saved or cost vs. an average pitcher in the same counts.

Guardianspitching
Slade Cecconi3.7 IP · 17 BF · 4 K · 1 BB
1.9 bases cost

The Curveball got hit — 2 balls in play worth 3.1 expected bases. His Sinker did the damage prevention — 0.7 bases better than average on 19 pitches.

Colin Holderman1.3 IP · 4 BF · 0 K · 0 BB
0.5 bases cost

About an average night — +0.5 bases vs average on 4 batters.

Curveball2 thrown (25% tonight, season 11%) · 1 whiff
−0.1 bases saved
Tim Herrin0.7 IP · 2 BF · 0 K · 0 BB
0.3 bases cost

Faced only 2 batters.

Four-Seamer2 thrown (33% tonight, season 22%)
0.0 bases
Curveball1 thrown (17% tonight, season 28%)
+0.1 bases cost
Shawn Armstrong0.7 IP · 4 BF · 0 K · 2 BB
0.2 bases cost

About an average night — +0.2 bases vs average on 4 batters.

Cutter5 thrown (28% tonight, season 25%)
+0.5 bases cost
Sinker4 thrown (22% tonight, season 16%)
+0.5 bases cost
Erik Sabrowski0.0 IP · 3 BF · 0 K · 3 BB
1.6 bases cost

Faced only 3 batters. The Four-Seamer got hit — 0 balls in play worth 0.0 expected bases.

Four-Seamer12 thrown (86% tonight, season 66%) · 1 whiff
+1.5 bases cost
Curveball1 thrown (7% tonight, season 20%)
+0.1 bases cost
Slider1 thrown (7% tonight, season 14%)
+0.1 bases cost
Hunter Gaddis0.7 IP · 4 BF · 0 K · 0 BB
0.4 bases saved

His Four-Seamer did the damage prevention — 0.7 bases better than average on 10 pitches.

Slider5 thrown (28% tonight, season 49%) · 1 whiff
+0.1 bases cost
Changeup3 thrown (17% tonight, season 20%)
+0.2 bases cost
Cade Smith1.0 IP · 4 BF · 2 K · 1 BB
0.8 bases saved

His Four-Seamer did the damage prevention — 0.8 bases better than average on 18 pitches.

Splitter3 thrown (13% tonight, season 24%)
−0.2 bases saved
Sweeper2 thrown (9% tonight, season 13%)
+0.2 bases cost
Matt Festa0.7 IP · 6 BF · 1 K · 1 BB
2.2 bases cost

The Four-Seamer got hit — 3 balls in play worth 3.6 expected bases. Overall 2.2 bases worse than an average pitcher facing the same counts.

Twinspitching
Connor Prielipp5.0 IP · 21 BF · 6 K · 2 BB
3.2 bases cost

His Sinker did the damage prevention — 2.4 bases better than average on 16 pitches. The Slider got hit — 4 balls in play worth 4.1 expected bases.

Travis Adams1.0 IP · 4 BF · 1 K · 1 BB
0.7 bases saved

His Changeup did the damage prevention — 0.7 bases better than average on 9 pitches.

Cutter3 thrown (15% tonight, season 21%)
+0.4 bases cost
Four-Seamer3 thrown (15% tonight, season 24%)
0.0 bases
Eric Orze0.3 IP · 3 BF · 1 K · 2 BB
0.6 bases cost

Faced only 3 batters. The Splitter got hit — 0 balls in play worth 0.0 expected bases.

Four-Seamer9 thrown (56% tonight, season 26%)
−0.4 bases saved
Splitter5 thrown (31% tonight, season 50%)
+0.9 bases cost
Slider2 thrown (13% tonight, season 14%)
+0.2 bases cost
Taylor Rogers0.7 IP · 5 BF · 2 K · 0 BB
1.3 bases saved

His Sinker did the damage prevention — 1.0 bases better than average on 8 pitches.

Sinker8 thrown (53% tonight, season 37%) · 1 whiff
−1.0 bases saved
Kody Funderburk1.0 IP · 5 BF · 3 K · 0 BB
0.9 bases saved

About an average night — −0.9 bases vs average on 5 batters.

Sweeper2 thrown (10% tonight, season 21%)
0.0 bases
Yoendrys Gómez1.0 IP · 4 BF · 0 K · 1 BB
3.1 bases cost

The Cutter got hit — 2 balls in play worth 3.8 expected bases. Overall 3.1 bases worse than an average pitcher facing the same counts.

Sweeper5 thrown (26% tonight, season 24%) · 1 whiff
0.0 bases
Changeup1 thrown (5% tonight, season 5%)
+0.2 bases cost
Lg avg pitcher = 0
How to read this chart
  • Every pitch is scored against the league: throwing a strike (or getting a whiff or weak contact) beats the average outcome from that count; balls and hard contact fall short of it.
  • “Saved” means fewer expected bases than an average pitcher facing the same counts; “cost” means more. Contact is judged by estimated bases, not luck.
  • This grades every pitch against an average pitcher. The “Bases above replacement” board higher up compares the whole outing to a freely available fill-in arm instead, so its totals read a few bases friendlier — same outing, different question.
  • Click a pitch row to watch the balls hit against it.

Pitching luck diagnostic

Each pitcher's net luck on contact: deserved bases against minus what actually scored.

Guardians
Lucky
Unlucky
Twins
Lucky
Unlucky
How to read this chart
“Deserved” is estimated bases on the opponents' contact. Unlucky means bloops and seeing-eye hits fell in; lucky means hard contact found gloves. Click a pitcher to see their biggest swings and watch them on Baseball Savant.

Player spotlight

Pick any player from this game to see what they actually did — every ball they hit, every pitch they saw or threw, and who they did damage against.

Where Kody Clemens hit it

Every ball Kody Clemens hit this game, where it landed.

339'408'328'
EBlowhigh

Cumulative bases through the game

Finished −1.7 bases behind deserved.

5 PA3 H1 BB0 HBP0 K103.8 mph Hardest hit

Total basesActual: 5Deserved: 6.7
PA 1 vs Slade Cecconi: double — 2.6 deserved basesPA 2 vs Slade Cecconi: single — 1.0 deserved basesPA 3 vs Colin Holderman: out — 1.6 deserved basesPA 4 vs Erik Sabrowski: walkPA 5 vs Matt Festa: single — 0.5 deserved bases
BB
How to read this chart
Every plate appearance, actual bases vs. what their contact deserved. Hover a column for that plate appearance.

Pitch mix

Share of pitches seen by type, and how much damage they did on contact.

Fastball90%

3.1 deserved bases on contact

Breaking10%

2.6 deserved bases on contact

Matchups vs pitchers

Actual vs. deserved bases against each opponent, biggest matchup first.

Slade Cecconi
Actual
3.0
Deserved
3.6
Colin Holderman
Actual
0.0
Deserved
1.6
Erik Sabrowski
BB
Actual
1.0
Deserved
1.0
Matt Festa
Actual
1.0
Deserved
0.5
How to read this chart
The symbols beside each name are that matchup's plate appearances — BB walk, HBP hit by pitch, K strikeout, and a dot for a ball in play. Both bars share one scale across every row.

Batted balls

Every ball put in play in this game — where it landed and how many bases that kind of contact usually earns.

Where every ball landed

Every ball in play, split by team, on Target Field.

Guardians23 BIP · 6 BB/HBP
339'408'328'
Twins29 BIP · 8 BB/HBP
339'408'328'
EBlowhigh
Exit velosoft → hard
How to read this chart
Dot size scales with exit velocity; color shows estimated bases (EB), from pale slate (easy out) to dark teal (home-run territory). Tap a dot for its details, then use the Watch on Savant link to see the play. Target Field — outfield wall drawn from real park dimensions.

The hardest-hit contact of the game, ranked by estimated bases.

How to read this table
Tap a row for exact outcome odds and a Savant video link, or show all batted balls to sort by any column and filter by team or player.

Run distribution information